WZR Imperial, Bitewniaki, Warzone, Warzone 4th Edition Resurrection
Poza tym na świecie jest niewiele istot groźniejszych od kobiety.
//-->.pos {position:absolute; z-index: 0; left: 0px; top: 0px;}Imperial Faction Rules:Jarek Ewertowski and Mark RapsonArt Direction:Michał PawlaczykBackground:Mark Rapson, Andy Hoare, Rob Alderman,Tom Haswell, Marshall JonesOriginal Artwork by:David Sondered and Michał PawlaczykEmblem Design Team:Sebastian Moeller, Paul Rist,Michał Pawlaczyk, Mark RapsonAdditional Art Supplied by:Mutant Chronicles International Inc.Graphic Designs & Layout:Rafal BaginskiProdos Games would like to thank:Matthew Edgeworth, Richard Howkins, Agata Mazurek,Lidia Pawlaczyk, Kim Rapson, Jim Vidlak, Hannah White and Jay Zetterberg© 2013 Mutant Chronicles International Inc. MUTANT CHRONICLES and related logos, characters, names, and distinctive like-nesses are trademarks or registered trademarks of Mutant Chronicles International Inc. Used with permission.All rights reserved.Produced by Prodos Games Limited.All Rights Reserved©Prodos Games Ltd., 2014‘Today is not the collecting of fifty lesser corporations thascavenge beneath tht wille three most powerful Corporations intory. Today is thehis-birth of Imperial, which will lead thethrough the SolarwaySystem and beyond.’from the audiolog of thby the firse inauguralt SerenityaddressMichael Murdoch at theopeningof the Imperial Parliament. www.warzonegame.comwarzonegame.comAn ancient line with its roots in the dim and distant days of Mankind’s golden age, Imperial isnonetheless the smallest of the Megacorporations. The megacorp came into existence too lateto lay claim to any of the inner worlds, though at one time it maintained holdings on the moonsof several outer worlds. To the megacorp’s eternal shame, it was Imperial Conquistadors whoset foot upon Nero and broke the Seal of Repulsion, an act for which they, and indeed the rest ofHumanity have paid a terrible price. Ruled by a martial elite, Imperial is the most aggressive ofthe Megacorporations, ever seeking to expand its interests and influence by taking over smallerfreelancers or conquering those that refuse to submit to the Imperial Way.Imperial is ruled according to an ancient and anachronistic body of traditions that resembles thelong extinct monarchies of old Earth. Control of the corporation rests with its noble clans, all sixtytwo of which have seats on the body known as the Chamber of Lords. A further body is made upof sixty two ‘low born’ representatives, individuals such as successful administrators, academics,scientists and the likes, who sit in the Chamber of Commons. Acting as a figurehead to which thenobles and people of the Imperial Corporation rally is the Imperial Serenity, in essence a consti-tutional monarch with many ceremonial duties and a degree of influence, but no direct power torule. Between them, these three elements of the Imperial Corporation formulate and execute thepolicies that have seen the corporation expand rapidly into markets long dominated by its rivals.3warzonegame.comThe people of the Imperial Corporation are divided into two broad classes. At the top of the cor-porate chain of command are the clans, each empowered by a charter of nobility and ruled overby a patriarch or matriarch who represents his or her line in the Chamber of Lords. The clans areextended families of impossibly wealthy aristocrats, interlinked by impossibly complex websof marriage and fealty. The nobles enjoy lives of unimaginable privilege and luxury, wearingthe most extravagant of dress uniforms and bedecked in medals and associated finery. Theyreside in palatial castles and sprawling estates and maintain exclusive properties in the meg-acities of the inner system. Children born into the clans are raised in the expectation that theywill serve their corporation at the very highest level and be richly rewarded for their service,being commissioned into the armed forces, serving as high level civil servants in Imperial’snotoriously bloated bureaucracy or any other such high status position all but inaccessible tothe common man or woman.The bulk of Imperial’s citizenry consists of people devoted to the service of the Imperial Seren-ity and, in the main, perfectly at ease with their limited prospects and pre-determined station.By hard work, they might become respected scientists, soldiers, academics and the likes, buttheir chances of entering the rarefied world of the noble clans are all but non-existent. The mostsuccessful might even rise to serve in the Chamber of Commons, though unlike the House ofLords this is not an inherited rank passed to an heir at death. The greatest and most powerfulclans within Imperial are the Bartholomew, Murdoch and MacGuire, who between them controlmost of the corporation’s armed forces as well as the majority of its mercantile concerns.Being the smallest of the megacorporations, Imperial lacks massive industrial or mercantileresources to drive its expansion and neither does it enjoy a monopoly in any particular market.Instead, it grows one small step at a time, diversifying as it does so. Instead of challenging theother megacorps directly or attempting to match them in the market place, Imperial seeks totake over smaller interests, absorbing them into its larger body. Sometimes this is achieved byway of subtle manipulations of the markets so that takeovers can be launched, freelancers andniche subsidiaries of the megacorporations being bought out and taken over almost withoutnotice. More often however, Imperial expands by way of small scale, precision strikes againsthigh value targets. Again, most of these are freelance concerns, but if the megacorp thinks itcan get away with it, it will conduct operations against vulnerable and ill defended assets ofits megacorporate rivals. In the main, these operations are conducted with such bravado andguile as to represent afait accompliagainst which no reprisal is possible, despite the post factoobjections raised in the Cartel general assembly.4warzonegame.comIf Imperial’s policy on expansion can be called aggressive, its peoples’ attitude to defence is evenmore so. As the smallest megacorp and with its holdings spread so thinly across the Solar System,every single asset must be defended to the utmost lest Imperial’s enemies descend upon themand all be lost. As a corporate body and as a population, Imperial will doggedly defend what theyregard as their own, sacrificing their lives to hold on to even the most seemingly insignificant as-set. The annals of the megacorp are filled with accounts of heroic last stands against overwhelm-ing odds and of the brave few overcoming seemingly insurmountable odds for the love of theImperial Serenity.Generations ago, Imperial was wracked by a series of internecine wars that pitched many of itsnoble clans against one another. This period became known as the Sad Struggle, and while it wasofficially resolved when the Bartholomew Clan attained the throne of the Imperial Serenity, it isknown to rumble on behind the scenes in what is referred to as the Great Resentment. Duringthe Sad Struggle, the noble clans formed numerous and often shifting alliances, and one clan,Kingsfield, was almost entirely eradicated in the process. Today, Bartholomew controls much ofImperial’s armed forces, with clans Murdoch and MacGuire the next largest and most influencial.The name of Clan Kingsfield is rarely spoken, its few members regarded with distrust and rarelyseen within the Houses of Parliament.As the smallest of the megacorporations, Imperial lacks the vast armies several others of themegacorps are able to maintain. What it lacks in numbers however, the Imperial armed forcesmore than make up for in status. The armed forces enjoy the high regard of the people and arewell armed and equipped, their victories remembered with pride and their defeats mourned withbitter tears of grief. Imperial’s armed forces are divided into two broad categories – the DefenceForces and the Special Forces.The corporation’s Special Forces are even less numerous than those of the other megacorps, buttheir deeds are known across the inner worlds. The most well known of all of Imperial’s specialforces are the Blood Berets, a force created at the time of the Venusian Crusades specifically tocombat the servants of the Dark Soul. The Blood Berets require potential recruits into their ranksto undergo a series of ritualistic trials designed to ensure they truly have the strength to standagainst the Darkness, trials that not all pass, or even survive. Less well known than the Blood5zanotowane.pl doc.pisz.pl pdf.pisz.pl kachorra.htw.pl